Difference between revisions of "Experience"
From Astrolords
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* If the player has destroyed the enemy ship during '''Team Deathmatch''' | * If the player has destroyed the enemy ship during '''Team Deathmatch''' | ||
* If the player has destroyed the '''[[Battles vs Bosses|Alien Boss]]''' | * If the player has destroyed the '''[[Battles vs Bosses|Alien Boss]]''' | ||
+ | |||
+ | == Calculations == | ||
+ | |||
+ | *Basic experience: (base+lvl/10) | ||
+ | *Basic value (base) = 1 | ||
+ | *Level (lvl) = Captain's level | ||
+ | *Factor = Multiplier of basic experience | ||
+ | |||
+ | |||
+ | '''At the Arena''' | ||
+ | *Victory, if the player survived: 200x(1+lvl/10) | ||
+ | *Victory, if the player did not survive: 20x(1+lvl/10) | ||
+ | *If the player lost battle 10x(1+lvl/10) | ||
+ | *1 kill 30x(1+lvl/10) | ||
+ | |||
+ | |||
+ | '''In the Cloud''' | ||
+ | |||
+ | *Victory after the player has attacked the enemy 10x(1+lvl/10) | ||
+ | *Victory after the player had attacked the enemy, but did not survive 2x(1+lvl/10) | ||
+ | *Defeat after the player has attacked the enemy 1x(1+lvl/10) | ||
+ | *Victory when defending themselves 1x(1+lvl/10) | ||
+ | *Victory when defending themselves, but the player did not survive 0,2х(1+lvl/10) | ||
+ | *Defeat when defending themselves 0,1х(1+lvl/10) | ||
+ | *1 kill in a battle 100х(1+lvl/10) | ||
+ | |||
+ | |||
+ | '''Boss Fight''' | ||
+ | |||
+ | Destruction of 1st type Boss 1000x(1+lvl/10) | ||
+ | Destruction of 2nd type Boss 2000x(1+lvl/10) | ||
+ | Destruction of 3d type Boss 3000x(1+lvl/10) | ||
+ | |||
+ | Bonus for defeating a Boss at the Arena 1000/2000/3000 "modified by damage dealt: | ||
+ | х(% destroyed health points of a Boss)" | ||
+ | At the Arena, destruction of 1 minibot = "factor" + 0.3 | ||
+ | In the Cloud, destruction of 1 minibot = "factor" + 0.3 | ||
+ | |||
+ | |||
+ | '''Training''' | ||
+ | |||
+ | Per hour 100х(1+lvl/10) |
Revision as of 19:37, 14 August 2014
Experience are points that the player's Captains can gain during any battle except for training one.
This is how Captains gain experience at the Arena:
- The 1st victory in 24 hours doubles the number of experience points gained by the Captain
- Victory, if the player survived
- Victory, if the player did not survive
- If the player lost battle
- If the player has destroyed the enemy ship during Team Deathmatch
- If the player has destroyed the Alien Boss
Calculations
- Basic experience: (base+lvl/10)
- Basic value (base) = 1
- Level (lvl) = Captain's level
- Factor = Multiplier of basic experience
At the Arena
- Victory, if the player survived: 200x(1+lvl/10)
- Victory, if the player did not survive: 20x(1+lvl/10)
- If the player lost battle 10x(1+lvl/10)
- 1 kill 30x(1+lvl/10)
In the Cloud
- Victory after the player has attacked the enemy 10x(1+lvl/10)
- Victory after the player had attacked the enemy, but did not survive 2x(1+lvl/10)
- Defeat after the player has attacked the enemy 1x(1+lvl/10)
- Victory when defending themselves 1x(1+lvl/10)
- Victory when defending themselves, but the player did not survive 0,2х(1+lvl/10)
- Defeat when defending themselves 0,1х(1+lvl/10)
- 1 kill in a battle 100х(1+lvl/10)
Boss Fight
Destruction of 1st type Boss 1000x(1+lvl/10) Destruction of 2nd type Boss 2000x(1+lvl/10) Destruction of 3d type Boss 3000x(1+lvl/10)
Bonus for defeating a Boss at the Arena 1000/2000/3000 "modified by damage dealt: х(% destroyed health points of a Boss)" At the Arena, destruction of 1 minibot = "factor" + 0.3 In the Cloud, destruction of 1 minibot = "factor" + 0.3
Training
Per hour 100х(1+lvl/10)