Difference between revisions of "Constructions"
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(→Support Probe) |
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[[File:SHIELD HEALER DRON.png]] | [[File:SHIELD HEALER DRON.png]] | ||
− | Automatic probe | + | '''Type:''' Automatic probe. |
− | '''Damage:''' 0 | + | '''Performance:''' Moves in a specified direction. Restores shields of all ships in its radius. Affects both allies and enemies. |
+ | |||
+ | '''Damage:''' 0. | ||
'''Durability:''' 50. | '''Durability:''' 50. |
Revision as of 14:42, 25 March 2014
Contents
Movement
Moves the player's space ship.
Shield
Completely restores the ship's energy shield.
Force Field
Type: Indestructible force field.
Performance: Instantly spreads out in a specified direction. Blocks direct hits of rockets and lasers.
Damage: 0.
Energy Required: 50.
Reload speed: 12s.
Flame Volley adds 50% to duration of the effect.
Barrier
Type: Destructible barrier.
Performance: Blocks direct hits of rockets and lasers. Also prevents a target from moving.
Damage: 0.
Durability: 300.
Energy Required: 50.
Reload speed: 15s.
Flame Volley adds 50% to duration of the effect.
Battle Drone PL
Type: Automatic battle drone.
Performance: Moves in a specified direction. Attacks the nearest enemy ship with Crawling Laser. There is a limit for the total number of active drones.
Damage: 75-90.
Durability: 50.
Energy Required: 99.
Reload speed: 15s.
Flame Volley adds 1 drone and 50% to durability.
Invisibility
Type: Concealing device.
Performance: Makes player's ship completely invisible for 10 seconds.
Damage: 0.
Energy Required: 50.
Reload speed: 12s.
Flame Volley adds 50% to duration of the effect.
Subspace
Protective mechanism that takes player's ship to subspace.
(UNDER DEVELOPMENT)
Black Hole
Type: Capsule
Performance: Flies along a curved path. Creates a black hole that takes any ship in its radius into subspace.
Damage: 0.
Energy Required: 50.
Reload speed: 12s.
Flame Volley adds 50% to duration of the effect.
Fireball
Type: Fireball
Performance: Surrounds player's ship and deals damage to all enemy ships in its radius.
Damage: 30-60.
Energy Required: 50.
Reload speed: 12s.
Flame Volley adds 50% to damage.
Battle Drone ML
Type: Automatic battle drone.
Performance: Moves in a specified direction. Attacks the nearest enemy ship with Instant Laser.
Damage: 15-20.
Durability: 50.
Energy Required: 99.
Reload speed: 15s.
Flame Volley adds 1 drone and 50% to durability.
Crazy Drone
Type: Automatic battle drone.
Performance: Moves in a specified direction. Attacks all directions with RANDOM weapons. May deal damage to both allies and enemies.
Damage: random.
Durability: 50.
Energy Required: 99.
Reload speed: 15s.
Flame Volley adds 1 drone and +50% to durability.
Support Probe
Type: Automatic probe.
Performance: Moves in a specified direction. Restores shields of all ships in its radius. Affects both allies and enemies.
Damage: 0.
Durability: 50.
Energy Required: 99.
Reload speed: 15s.
Flame Volley adds 1 drone and 50% to durability.
Suppression Drone
Automatic probe, launched in a specified direction. Destroys the shield structure of ships within its area of effect. Affects allies and enemies alike.
Damage: 0.
Durability: 50.
Energy Required: 50.
Reload speed: 15s.
Flame Volley adds 1 drone and 50% to durability.
Battle Drone RL
Automatic battle drone launched in a specified direction by the ship. Fires a Repair Beam in the direction of random allies: successful hits restore part of its minibot and shield structure.
Damage: 0.
Durability: 50.
Energy Required: 99.
Reload speed: 15s.
Flame Volley adds 1 drone and 50% to durability.