Leadership
Contents
- 1 Minibot Reserve
- 2 Reserve of Ammunition
- 3 Production of Workers
- 4 Order of Cyborgs
- 5 Durability of Ship
- 6 Production of Spies
- 7 StarBase Attack
- 8 StarBase Durability
- 9 Asteroid's Movement
- 10 Energy for Maneuver
- 11 Crystal for Maneuver
- 12 Cloud Bonuses
- 13 Crystal Extraction
- 14 Assembly Lines Consumption
- 15 Disintegration of Resources
- 16 Construction Rate
- 17 General’s Experience
- 18 Energy Consumption
- 19 Ship’s Energy
- 20 Maximum Damage
- 21 Enhanced Reconnaissance
- 22 Persistence of Scouts
- 23 Damage Increase
- 24 Minibot Production
- 25 Ship’s Energy
- 26 Ship’s Shield
Minibot Reserve
Increases the number of minibots stored aboard, which consequently helps the player restore their ships when respawning or after the battle.
Reserve of Ammunition
Increases the amount of ammunition stored aboard.
Production of Workers
Accelerates production of workers on specific asteroid, where the General that possesses this skill is currently located.
Order of Cyborgs
Increases the limit of order of cyborgs on specific asteroid, where the General that possesses this skill is currently located.
Durability of Ship
Increases the number of minibots this General’s ship can carry.
Production of Spies
Accelerates the rate at which spies are produced on specific asteroid, where the General that possesses this skill is currently located.
StarBase Attack
Increases damage dealt by all types of weapons fired by the StarBase of specific asteroid, where the General that possesses this skill is currently located.
StarBase Durability
Increases durability of a StarBase.
Asteroid's Movement
Increases the maximum speed at which the asteroid can move within the Cloud.
Energy for Maneuver
Decreases the amount of energy required to move the asteroid.
Crystal for Maneuver
Decreases the number of crystals required to move the asteroid.
Cloud Bonuses
Increases the player's chances to find objects within the Cloud.
Crystal Extraction
Increases the rate at which crystals are extracted on specific asteroid, where the General that possesses this skill is currently located.
Assembly Lines Consumption
Decreases the amount of energy consumed by assembly lines.
Disintegration of Resources
Decreases the rate at which resources disintegrate on the asteroid, where the General that possesses this skill is currently located.
Construction Rate
Increases the rate at which construction and upgrade are performed on specific asteroid, where the General that possesses this skill is currently located.
General’s Experience
Increases the number of experience points the General can gain.
Energy Consumption
Decreases energy consumption of all active buildings except for factories.
Ship’s Energy
In the battle, increases the rate at which energy is restored.
Maximum Damage
Increases the maximum damage dealt by all types of weapons that can actually do damage.
Enhanced Reconnaissance
During espionage mission, increases the player's chances to get a higher level of access.
Persistence of Scouts
Increases chances for the player's spies to survive in the battle against enemy spies.
Damage Increase
Bonus to all types of weapons that can deal damage.
Minibot Production
Increases the rate of minibot production on specific asteroid, where the General that possesses this skill is currently located.
Ship’s Energy
Increases the maximum amount of ship’s energy.
Ship’s Shield
Increases the maximum size of ship’s shield.