Difference between revisions of "Extrications"

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(Fighter)
(Fighter)
Line 21: Line 21:
 
'''Type:''' Automatic battle drone.  
 
'''Type:''' Automatic battle drone.  
  
'''Performance:''' Moves in a specified direction. Deals damage to the enemy ship. If the enemy's kamikaze drone gets in the fighter's radius,  
+
'''Performance:''' Moves in a specified direction. If the enemy's kamikaze drone gets in the fighter's radius,  
  
 
it changes its course and destroys the enemy's missile.
 
it changes its course and destroys the enemy's missile.

Revision as of 16:55, 26 March 2014

Bomber

BOMBER.png

Type: Automatic kamikaze battle drone.

Performance: Moves in a specified direction. If the enemy gets in the drone's radius, it changes its course and rams the enemy ship.

Damage: 50-75.

Energy Required: 50.

Reloads time: 12s.

Flame Volley adds 50% to damage.

Fighter

FIGHTER.png

Type: Automatic battle drone.

Performance: Moves in a specified direction. If the enemy's kamikaze drone gets in the fighter's radius,

it changes its course and destroys the enemy's missile.

Damage: 30-50.

Energy Required: 30.

Reloads time: 12s.

Flame Volley adds 50% to duration.

Mine Field

MINE.png

Type: Capsule.

Performance: Moves along a curved path under the action of asteroid’s gravity. Creates a minefield in the area of its detonation.

Damage: 20-35 (each mine).

Energy Required: 99.

Reloads time: 20s.

Flame Volley adds 50% to damage.

Homing Missile

HOMING MISSILE.png

Type: Rocket.

Performance: Moves in a specified direction. Automatically homes on the nearest enemy ship.

Damage: 45-60.

Energy Required: 50.

Reloads time: 12s.

Flame Volley adds 50% to damage.