Control Center
This is the asteroid's central building. It produces energy and conducts fundamental and applied research in all scientific fields.
Within the Center, there is storage space for crystals, ammunition, microchips and minibots as well as accommodation facilities for cyborgs.
This is also where global monitoring center is located. It monitors data regarding each building and production conducted.
When the player upgrades their Control Center, the scientific progress of their asteroid increases as well as production of energy,
storage limit for crystals, ammunition, microchips, minibots and population limit.
Once the player upgrades the Control Center to levels 6, 11, 16 and 21, it opens new mining sectors on the asteroid.
Level 1
Upgrade Time: 5 m.
Crystals required: 250
Microchips required: 0
Credits required: 250
Power to build: 30
Workers to build: 0
Workers to maintain: 0
Power to run: 0
Science points produced: 1,000
Energy produced: 15
Cyborgs stored: 30
Microchips stored: 150
Ammunition stored: 15
Crystals stored: 500
Minibots stored: 100
Level 2
Upgrade time: 3 h.
Crystals required: 1,000
Microchips required: 0
Credits required: 1,000
Power to build: 20
Workers to build: 15
Workers to maintain: 0
Power to run: 0
Science points produced: 1,500
Energy produced: 30
Cyborgs stored: 45
Microchips stored: 375
Ammunition stored: 20
Crystals stored: 750
Minibots stored: 250
Level 3
Upgrade Time: 6 h.
Crystals required: 2,000
Microchips required: 100
Credits required: 2,000
Power to build: 30
Workers to build: 20
Workers to maintain: 0
Power to run: 0
Science points produced: 2,000
Energy produced: 40
Cyborgs stored: 60
Microchips stored: 600
Ammunition stored: 30
Crystals stored: 1,500
Minibots stored: 400
Level 4
Upgrade Time: 10 h.
Crystals required: 4,000
Microchips required: 200
Credits required: 4,000
Power to build: 40
Workers to build: 30
Workers to maintain: 0
Power to run: 0
Science points produced: 2,500
Energy produced: 50
Cyborgs stored: 85
Microchips stored: 825
Ammunition stored: 40
Crystals stored: 3,000
Minibots stored: 550
Level 5
Upgrade Time: 15 h.
Crystals required: 8,000
Microchips required: 400
Credits required: 8,000
Power to build: 50
Workers to build: 50
Workers to maintain: 0
Power to run: 0
Science points produced: 3,000
Energy produced: 60
Cyborgs stored: 110
Microchips stored: 1,125
Ammunition stored: 50
Crystals stored: 6,000
Minibots stored: 750
Level 6
Upgrade Time: 20 h.
Crystals required: 16,000
Microchips required: 800
Credits required: 16,000
Power to build: 75
Workers to build: 70
Workers to maintain: 0
Power to run: 0
Science points produced: 3,500
Energy produced: 70
Cyborgs stored: 160
Microchips stored: 1,500
Ammunition stored: 60
Crystals stored: 15,000
Minibots stored: 1,000
Level 7
Upgrade Time: 25 h.
Crystals required: 32,000
Microchips required: 1,600
Credits required: 32,000
Power to build: 100
Workers to build: 100
Workers to maintain: 0
Power to run: 0
Science points produced: 4,000
Energy produced: 80
Cyborgs stored: 260
Microchips stored: 1,875
Ammunition stored: 75
Crystals stored: 30,000
Minibots stored: 1,250
Level 8
Upgrade Time: 30 h.
Crystals required: 64,000
Microchips required: 3,200
Credits required: 64,000
Power to build: 125
Workers to build: 120
Workers to maintain: 0
Power to run: 0
Science points produced: 4,500
Energy produced: 90
Cyborgs stored: 360
Microchips stored: 2,250
Ammunition stored: 100
Crystals stored: 75,000
Minibots stored: 1,500