Leadership
Contents
- 1 Minibot Reserve
- 2 Reserve of Ammunition
- 3 Worker manufacture
- 4 Order of Cyborgs
- 5 Durability of ship
- 6 Production of Spies
- 7 Star-Base Attack
- 8 Star-Base Durability
- 9 Asteroid Movement
- 10 Maneuver energy
- 11 Maneuver Crystals
- 12 Cloud Bonuses
- 13 Crystal Extraction
- 14 Assembly Line Consumption
- 15 Degeneration of Resources
- 16 Construction Speed
- 17 General’s experience
- 18 Energy Consumption
- 19 Ship’s energy
- 20 Maximum Damage
- 21 Enhanced Reconnaissance
- 22 A Scout’s Persistence
- 23 Damage Increase
- 24 Minibot Production
- 25 Ship’s energy
- 26 Ship’s Shield
Minibot Reserve
Increases the number of minibots stored aboard and consequently restore the ship when respawning or after the battle.
Reserve of Ammunition
Increases Ammunition capacity aboard ship
Worker manufacture
Accelerates the speed of production of workers on the asteroid where the current general is presently based
Order of Cyborgs
Increases the limit of an order of cyborgs on all assembly lines of the asteroid where the current general is presently based
Durability of ship
Increases the number of minibots in the reserves of the current general’s ship
Production of Spies
Accelerates the production rate of spies on the asteroid where the current general is presently based
Star-Base Attack
Increases the damage of all weapons fired by the Star-Base of the asteroid where the current general is presently located
Star-Base Durability
Increases Star-Base durability
Asteroid Movement
Increases the maximum possible asteroid speed within the Cloud
Maneuver energy
Decreases the necessary energy for executing a maneuver
Maneuver Crystals
Decreases the number of crystals required for executing a maneuver
Cloud Bonuses
Increases the probability of finding objects within the Cloud
Crystal Extraction
Accelerates the rate of crystal extraction on the asteroid where the current general is presently based
Assembly Line Consumption
Decreases assembly line energy consumption
Degeneration of Resources
Decreases the rate at which resources disintegrate when the storage capacity of the asteroid where the current general is based, has been exceeded
Construction Speed
Accelerates the rate of construction and building upgrades on the asteroid where the current general is presently based
General’s experience
Increases the amount of skill the current general can acquire
Energy Consumption
Decreases the energy consumption of all working buildings except for the factories
Ship’s energy
Accelerates the rate of energy restoration in battle
Maximum Damage
Increases the maximum damage of all weapons which possess parameter damage
Enhanced Reconnaissance
Increases the probability of getting a higher access level during espionage
A Scout’s Persistence
Increases the probability of your spies surviving in skirmishes with enemy spies
Damage Increase
A damage bonus for all weaponry that possesses parameter damage
Minibot Production
Acceleration of the production rate of minibots at the base where the general is currently located
Ship’s energy
Increases the maximum amount of the ship’s energy
Ship’s Shield
Increases the maximum size of the ship’s shield