Lasers
Contents
Instant Laser
Type: A weak laser beam.
Performance: instantly spreads in a specified direction.
Damage: 15-20.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds 50% to damage.
Crawling Laser
Type: Powerful energy clot. Slowly moves in a specified direction.
Damage: 75-90.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds: +50% to damage.
Repair Beam
Type: Repair beam.
Performance: Slowly spreads out in a specified direction.
When it hits a ship, it restores a part of its minibots and shield.
Durability restored: 10.
Energy Required: 40.
Reload time: 12s.
Flame Volley adds: +50% to restoration of Durability
Blinding Beam
The laser beam instantly spreads out in a specified direction. When it hits an enemy ship, it blinds the ship’s apparatus. The target can only see its own ship on the battlefield, but it can maneuver and use weaponry.
Damage: 15-25
Energy Required: 50
Reload time: 12s.
Flame Volley adds: +50% to the duration of the effect
Hedgehog
Powerful rays with a cluster of energy slowly spread outward from the ship in all directions.
Damage: 75-90
Energy Required: 50
Reload time: 9s.
Flame Volley adds: +50% to Damage Dealt
Fast Repair Beam
A laser beam that instantly spreads out in a specified direction. A successful hit to any ship restores part of the minibot and shield structure.
Restores durability: 10
Energy Required: 50
Reload time: 12s.
Flame Volley adds: +50% to restoration of Durability
Death Laser
A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point
Damage: 60-90 per second
Energy Required: 99
Reload time: 12s.
Flame Volley adds: +50% to Damage Dealt