Buildings
Players can construct buildings in free sectors of their asteroids. To do that, they need to acquire corresponding science.
Things players can do to their buildings:
- Upgrade - improves a building.
- Move - allows to move a building to any free sector of the asteroid.
- Dismantle - downgrades a building to the previous level and compensates some resources.
- Destroy - instantly destroys a building.
Buildings are divided into 4 categories:
- Resources
- Mine
- Tech Warehouse
- Power Plant
- Arsenal
- Production
- Cyborg Factory
- Rocket Factory
- Laser Factory
- Construction Factory
- SpaceCraft Factory,
- Minibot Factory
- Enhancement
- The Ministry of Defence Industry (MDI)
- Support Station
- Laboratory
- Academy
- Special
- The Control Center
- Astro-market
Contents
The Control Center
This is the asteroid's central building. It produces electricity and conducts fundamental and applied research in all scientific fields.
Within the Center, there is storage space for crystals, ammo, microchips and minibots as well as accommodation for cyborgs.
This is also where global monitoring center is located. It monitors data regarding each building and production conducted.
When players upgrade their Centers, the scientific progress of their asteroid increases as well as production of electricity,
storage limit for crystals, ammo, microchips, minibots and population limit.
Once upgraded to levels 6, 11, 16 and 21, it opens new mining sectors on the asteroid.
Mine
Extracts crystals from the ground and stores them.
When players upgrade the building to the next level, volume of mining and storage limit increase.
Power Plant
Produces electrical energy.
When players upgrade the building to the next level, they increase the amount of electricity they produce.
Arsenal
Stores ammunition and crystals.
When players upgrade the building to the next level, the volume of accumulated reserves increases.
Tech Warehouse
Stores microchips and minibots.
When players upgrade the building to the next level, the maximum storage limit increases.
Cyborg Factory
Produces and houses cyborgs.
When players upgrade the building to the next level, the population limit increases as well as the maximum production rate and capacity.
Rocket Factory
Produces and stores rockets for StarBases and space ships.
When players upgrade the building to the next level, the maximum production rate and capacity increase as well as storage limit.
Laser Factory
Produces and stores laser ammunition for Star Bases and space ships.
When players upgrade the building to the next level, the maximum production rate and capacity increases as well as storage limit.
Construct Factory
A factory for the mass-production and storage of Construction weaponry for Star-Bases and space ships.
When players upgrade the building to the next level, the maximum production quantity and speed, as well as their shelf-life, increase.
Minibot Factory
A factory for the mass production and subsequent storage of Minibot universal repair modules for battle stations and space ships.
When players upgrade the building to the next level, the maximum volume of each order and speed of production of Minibots, as well as the storage limit, is increased.
Research Laboratory
A laboratory for the carrying out of experiments and scientific research.
When players upgrade the building to the next level, the scientific progress of the asteroid accelerates.
MDI
The Ministry of Defensive Industry: concerned with optimizing processes for the production of Ammunition.
When players upgrade the building to the next level, the production rate of the Ammunition assembly lines is accelerated.
Academy
A scientific organization which carries out applied research in the fields of cyborg creation and various modifications.
When players upgrade the building to the next level, the cyborg production rate accelerates.
Stronghold
The station dedicated to technical support and enhancements of the Star-Base.
When players upgrade the building to the next level, the Star-Base’s characteristics increase, and the speed of repairs accelerates.
Astro-Market
A facility for trading resources and Ammunition between neighboring asteroids whose radars overlap, or which are within range of trading stations.
When players upgrade the building to the next level, the number of lots that can be put up for sale simultaneously increases, as does the prerequisite quantity of goods for sale necessary before the player cana form a lot.