Difference between revisions of "Starbase"
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== Level 14 == | == Level 14 == |
Revision as of 15:28, 10 March 2015
The Starbase is an automatic combat station available to players in the game of Astro Lords: Oort Cloud.
This is the asteroid's artificial satellite designed to defend it.
The player can equip their Starbases with Officers, ammunition, Runes and Artifacts. When the player upgrades a Starbase, the number of its cannons increases.
Every Starbase is also equipped with a radar that the player can use to interact with the Oort Cloud.
When active, the Starbase can be located by other Astro Lords or Aliens. If the enemy damages cannons or radars of a Starbase, it turns off automatically.
Contents
Level 1
Toughness and ammunition | Cannons and radars |
Toughness: 1,000 | Cannons: 1 |
Ammunition: 100 | Radars: 1 |
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Level 13
Level 14
Upgrade time: 120 hours
Crystals required: 1,000,000
Microchips required: 60000
Credits required: 600,000
Power to build: 350
Workers to build: 400
Workers to maintain: 0
Power to run: 0
Level 15
Upgrade time: 6 days
Crystals required: 1,500,000
Microchips required: 70000
Credits required: 700,000
Power to build: 400
Workers to build: 450
Workers to maintain: 0
Power to run: 0
Level 16
Upgrade time: 7 days
Crystals required: 2,000,000
Microchips required: 80,000
Credits required: 800,000
Power to build: 450
Workers to build: 500
Workers to maintain: 0
Power to run: 0
Level 17
Upgrade time: 8 days
Crystals required: 2,500,000
Microchips required: 90,000
Credits required: 1,000,000
Power to build: 500
Workers to build: 550
Workers to maintain: 0
Power to run: 0
Level 18
Upgrade time: 9 days
Crystals required: 3,000,000
Microchips required: 100000
Credits required: 1,500,000
Power to build: 550
Workers to build: 600
Workers to maintain: 0
Power to run: 0
Level 19
Upgrade time: 10
Crystals required: 3,500,000
Microchips required: 110,000
Credits required: 2,000,000
Power to build: 600
Workers to build: 650
Workers to maintain: 0
Power to run: 0
Level 20
Upgrade time: 11 days
Crystals required: 4,000,000
Microchips required: 120,000
Credits required: 2,500,000
Power to build: 650
Workers to build: 700
Workers to maintain: 0
Power to run: 0
Level 21
Upgrade time: 12 days
Crystals required: 5,000,000
Microchips required: 130,000
Credits required: 3,000,000
Power to build: 700
Workers to build: 750
Workers to maintain: 0
Power to run: 0
Level 22
Upgrade time: 14 days
Crystals required: 6,000,000
Microchips required: 140,000
Credits required: 3,500,000
Power to build: 750
Workers to build: 800
Workers to maintain: 0
Power to run: 0
Level 23
Upgrade time: 16 days
Crystals required: 7,000,000
Microchips required: 150000
Credits required: 4,000,000
Power to build: 800
Workers to build: 850
Workers to maintain: 0
Power to run: 0
Level 24
Upgrade time: 18 days
Crystals required: 8,000,000
Microchips required: 160,000
Credits required: 4,500,000
Power to build: 850
Workers to build: 900
Workers to maintain: 0
Power to run: 0
Level 25
Upgrade time: 24 days
Crystals required: 10,000,000
Microchips required: 320,000
Credits required: 5,000,000
Power to build: 900
Workers to build: 950
Workers to maintain: 0
Power to run: 0