Difference between revisions of "Leadership"
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− | ''Available to the '''[[Spy|Spy]] Captain'' | + | ''Available to the '''[[Spy|Spy]] Captain''. |
== Production of Spies == | == Production of Spies == |
Revision as of 17:30, 5 August 2014
Leadership is one of the skill categories that particular Captain possesses in the game of Astro Lords: Oort Cloud.
Contents
- 1 Minibot Reserve
- 2 Reserve of Ammunition
- 3 Worker Production
- 4 Order of Cyborgs
- 5 Ship's Durability
- 6 Drone Control
- 7 Cyborg Control
- 8 Starbase Attack
- 9 Starbase Recovery
- 10 Starbase Toughness
- 11 Ship's Resistance
- 12 Crystal Extraction
- 13 Assembly Line Consumption
- 14 Preservation of Resources
- 15 Construction Rate
- 16 Weapon Energy Optimization
- 17 Captain’s Experience
- 18 Energy Consumption
- 19 Ship's Energy
- 20 Astromarket Capacity
- 21 Science Speed
- 22 Damage Increase
- 23 Minibot Production
- 24 Ship’s Energy
- 25 Ship’s Shield
- 26 Ship Ram
- 27 Technology Theft
- 28 The Speed of All Missions Beyond Radar Radius
- 29 Maximum Damage
- 30 Production of Spies
- 31 Pirate Baron
- 32 Cool-Down Optimization
- 33 Explorer Production
- 34 Maneuver Crystals
- 35 Cloud Bonuses
- 36 Ship's Movement
Minibot Reserve
Increases the number of minibots stored aboard. Enables the player to restore their ships when respawning or after the battle.
Available to all Captains.
Reserve of Ammunition
Increases the amount of ammunition stored aboard.
Available to all Captains.
Worker Production
Accelerates production of workers on specific asteroid, where the Captain that possesses this skill is currently located. Each skill level increases the rate of worker production by 10%.
Available to the Cyborg Captain
Order of Cyborgs
Increases the limit of order of cyborgs on specific asteroid, where the Captain that possesses this skill is currently located. Each skill level increases the limit of cyborg production by 10%.
Available to the Cyborg Captain
Ship's Durability
Increases the number of minibots this Captain’s ship can carry. Each skill level increases the number by 10%.
Available to the Cyborg Captain
Drone Control
Increases the limit of drones at each even level.
Available to the Cyborg Captain
Cyborg Control
Increases the capacity of cyborgs on the asteroid, there the Captain that possesses this skill is currently located. Each skill level increases the cyborg capacity by 10%.
Available to the Cyborg Captain
Starbase Attack
Increases damage dealt by all types of weapons fired by the Starbase of specific asteroid, where the Captain who possesses this skill is currently located. Each skill level increases damage by 5%.
Available to the Defender Captain
Starbase Recovery
Increases the speed at which Starbase' cannons and radars are recovered. Each skill level increases the recovery speed by 50%.
Available to the Defender Captain
Starbase Toughness
Increases toughness of a Starbase. Each skill level increases the toughness of a Starbase by 10%.
Available to the Defender Captain
Ship's Resistance
Resistance to damage dealt by ship's hull. Each skill level decreases damage by 3%.
Available to the Defender Captain
Crystal Extraction
Increases the rate at which crystals are extracted on specific asteroid, where the Captain that possesses this skill is currently located. Each skill level increases the extraction rate by 10%.
Available to the Manufacturer Captain
Assembly Line Consumption
Decreases the amount of energy consumed by assembly lines.
Available to the Manufacturer Captain
Preservation of Resources
Decreases the rate at which resources disintegrate on the asteroid, where the Captain that possesses this skill is currently located. Each skill level decreases the disintegration rate by 5%.
Available to the Manufacturer Captain
Construction Rate
Increases the speed at which construction and upgrading are performed on specific asteroid, where the Captain that possesses this skill is currently located. Each skill level increases the construction and upgrading speed by 5%.
Available to the Manufacturer Captain
Weapon Energy Optimization
Decreases the energy consumption caused by a shot. Each skill level decreases the energy consumption by 5%.
Available to the Manufacturer Captain
Captain’s Experience
Increases the number of experience points this Captain can gain. Each skill level increases the number of experience points by 5%.
Available to the Scientist Captain
Energy Consumption
Decreases the amount of energy consumed by all active buildings, except for factories, on the asteroid, where the Captain that possesses this skill is currently located. Each skill level decreases the amount of consumed energy by 3%.
Available to the Scientist Captain
Ship's Energy
Increases the speed at which energy is restored in battle. Each skill level increases the restoration speed by 5%.
Available to the Scientist Captain
Astromarket Capacity
Increases the capacity of the Astromarket's warehouses. Each skill level increases the Astromarket's capacity by 10%.
Available to the Scientist Captain.
Science Speed
Increases the speed at which science is studied on the asteroid, where a Captain, which possesses this skill, is currently located. Each science level increases the speed of science by 15%.
Available to the Scientist Captain.
Damage Increase
Gives bonus to damage dealt by all types of weapons that can deal damage. Each skill level increases damage bonus by 10%.
Available to the Warrior Captain
Minibot Production
Increases the rate at which minibots are produced on specific asteroid, where the Captain, which possesses this skill, is currently located. Each skill level increases the rate of minibot production by 5%.
Available to the Warrior Captain
Ship’s Energy
Increases the maximum amount of ship’s energy. Each skill level increases the amount of energy by 5%.
Available to the Warrior Captain
Ship’s Shield
Increases the maximum size of ship shield. Each skill level increases the shield's size by 5%.
Available to the Warrior Captain
Ship Ram
Increases damage dealt by ship's ram. Each skill level increases damage by 20%.
Available to the Warrior Captain
Technology Theft
Increases the number of science points produces by a base. Each skill level increases the number of experience points by 250.
Available to the Spy Captain
The Speed of All Missions Beyond Radar Radius
Increases the speed of all missions beyond the area of radar coverage except for pirate raids. Each skill level increases the speed of missions by 5%.
Available to the Spy Captain
Maximum Damage
Increases the maximum damage dealt by all types of weapons, which are able to do damage. Each skill level increases the maximum damage by 15%.
Available to the Spy Captain.
Production of Spies
Increases the rate at which spies are produced on specific asteroid, where the Captain that possesses this skill is currently located. Each skill level increases the spy production rate by 10%.
Available to the Spy Captain.
Pirate Baron
Each skill level increases the limit of pirate raids.
Available to the Spy Captain.
Cool-Down Optimization
Decreases the cool-down period of all weapons of all sectors except for green sector. Each skill level decreases the cool-down period by 2%.
Available to the Navigator Captain.
Explorer Production
Increases the rate at which explorers are produces at relevant factories on the asteroid, where a Captain, which possesses this skill is currently located. Each skill level increases the explorer production rate by 10%.
Available to the Navigator Captain.
Maneuver Crystals
Decreases the amount of crystals required to move the asteroid. Each skill level decreases the amount of crystals by 5%.
Available to the Navigator Captain.
Cloud Bonuses
Increases the player's chances to find objects within the Cloud. Each skill level increases their chances by 5%.
Available to the Navigator Captain.
Ship's Movement
Increases the distance of ship's movement in battle. Each skill level increases the distance by 5%.
Available to the Navigator Captain.