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| == Level 14 == | | == Level 14 == |
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− | '''Toughness:'''
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| [[File:SP 1 300.png|frame|right|500 px]] | | [[File:SP 1 300.png|frame|right|500 px]] |
Revision as of 15:15, 27 February 2015
Premium Starbase is a premium automatic combat station available to players in the game of Astro Lords: Oort Cloud.
Unlike standard Starbases, a Premium Starbase possesses better characteristics: it deals more damage, it has a bigger ammunition reserve and its toughness is also higher.
To be able to change branches and also to upgrade their premium Starbase, the player must pay with deuterium.
The higher the level, the higher the price.
The player should note that changing their standard Starbase branch to premium one is irreversible. The player WILL NOT be able to return to using a basic Starbase.
Level 1
Toughness and ammunition |
Cannons and radars
|
Toughness: 1,000 |
Cannons: 1
|
Ammunition: 100 |
Radars: 1
|
Level 2
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 3 hours |
Toughness: 1,530 |
Cannons: 1
|
Crystals: 3,000 |
Ammunition: 130 |
Radars: 1
|
Microchips: 100 |
|
|
Credits: 1,000 |
|
|
Energy: 20 |
|
|
Workers: 15 |
|
|
Deuterium: 25 |
|
|
Level 3
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 6 hours |
Toughness: 1,790 |
Cannons: 1
|
Crystals: 6,000 |
Ammunition: 160 |
Radars: 1
|
Microchips: 200 |
|
|
Credits: 2,000 |
|
|
Energy: 30 |
|
|
Workers: 20 |
|
|
Deuterium: 50 |
|
|
Level 4
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 10 hours |
Toughness: 2,050 |
Cannons: 1
|
Crystals: 9,000 |
Ammunition: 190 |
Radars: 1
|
Microchips: 400 |
|
|
Credits: 3,000 |
|
|
Energy: 40 |
|
|
Workers: 30 |
|
|
Deuterium: 75 |
|
|
Level 5
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 15 hours |
Toughness: 2,310 |
Cannons: 1
|
Crystals: 15,000 |
Ammunition: 220 |
Radars: 1
|
Microchips: 800 |
|
|
Credits: 5,000 |
|
|
Energy: 50 |
|
|
Workers: 50 |
|
|
Deuterium: 100 |
|
|
Level 6
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 20 hours |
Toughness: 2,570 |
Cannons: 2
|
Crystals: 30,000 |
Ammunition: 250 |
Radars: 2
|
Microchips: 1,600 |
|
|
Credits: 10,000 |
|
|
Energy: 75 |
|
|
Workers: 70 |
|
|
Deuterium: 125 |
|
|
Level 7
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 1 hour |
Toughness: 2,830 |
Cannons: 2
|
Crystals: 60,000 |
Ammunition: 280 |
Radars: 2
|
Microchips: 2,500 |
|
|
Credits: 20,000 |
|
|
Energy: 100 |
|
|
Workers: 100 |
|
|
Deuterium: 150 |
|
|
level 8
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 6 hours |
Toughness: 3,090 |
Cannons: 2
|
Crystals: 90,000 |
Ammunition: 310 |
Radars: 2
|
Microchips: 3,500 |
|
|
Credits: 30,000 |
|
|
Energy: 125 |
|
|
Workers: 120 |
|
|
Deuterium: 175 |
|
|
Level 9
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 11 hours |
Toughness: 3,350 |
Cannons: 2
|
Crystals: 135,000 |
Ammunition: 340 |
Radars: 2
|
Microchips: 5,000 |
|
|
Credits: 40,000 |
|
|
Energy: 150 |
|
|
Workers: 150 |
|
|
Deuterium: 200 |
|
|
Level 10
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 1 day and 16 hours |
Toughness: 3,610 |
Cannons: 2
|
Crystals: 200,000 |
Ammunition: 370 |
Radars: 2
|
Microchips: 8,000 |
|
|
Credits: 40,000 |
|
|
Energy: 175 |
|
|
Workers: 200 |
|
|
Deuterium: 225 |
|
|
Level 11
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 2 days |
Toughness: 3,870 |
Cannons: 3
|
Crystals: 300,000 |
Ammunition: 400 |
Radars: 2
|
Microchips: 12,000 |
|
|
Credits: 75,000 |
|
|
Energy: 200 |
|
|
Workers: 250 |
|
|
Deuterium: 300 |
|
|
Level 12
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 3 days |
Toughness: 4,130 |
Cannons: 3
|
Crystals: 600,000 |
Ammunition: 430 |
Radars: 2
|
Microchips: 25,000 |
|
|
Credits: 200,000 |
|
|
Energy: 250 |
|
|
Workers: 300 |
|
|
Deuterium: 375 |
|
|
Level 13
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 4 days |
Toughness: 4,390 |
Cannons: 3
|
Crystals: 750,000 |
Ammunition: 460 |
Radars: 2
|
Microchips: 30,000 |
|
|
Credits: 250,000 |
|
|
Energy: 300 |
|
|
Workers: 350 |
|
|
Deuterium: 450 |
|
|
Level 14
Required to upgrade |
Toughness and ammunition |
Cannons and radars
|
Upgrade time: 5 days |
Toughness: 4,650 |
Cannons: 3
|
Crystals: 900,000 |
Ammunition: 490 |
Radars: 2
|
Microchips: 35,000 |
|
|
Credits: 300,000 |
|
|
Energy: 350 |
|
|
Workers: 400 |
|
|
Deuterium: 525 |
|
|
Level 15
Toughness: 4,910
Cannon: 3
Radars: 2
Ammunition: 520
Level 16
Toughness: 5,170
Cannons: 4
Radars: 3
Ammunition: 550
Level 17
Toughness: 5,430
Cannons: 4
Radars: 3
Ammunition: 580
Level 18
Toughness: 5,690
Cannons: 4
Radars: 3
Ammunition: 610
Level 19
Toughness: 5,950
Cannons: 4
Radars: 3
Ammunition: 640
Level 20
Toughness: 6,210
Cannons: 4
Radars: 3
Ammunition: 670
Level 21
Toughness: 6,470
Cannons: 5
Radars: 3
Ammunition: 700
Level 22
Toughness: 6,730
Cannons: 5
Radars: 3
Ammunition: 730
Level 23
Toughness: 6,990
Cannons: 5
Radars: 3
Ammunition: 760
Level 24
Toughness: 7,250
Cannons: 5
Radars: 3
Ammunition: 790
Level 25
Toughness: 7,510
Cannons: 6
Radars: 4
Ammunition: 820