Difference between revisions of "Laser Factory"
(→Level 8) |
(→Level 9) |
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'''Ammunition stored:''' 200 | '''Ammunition stored:''' 200 | ||
+ | |||
+ | == Level 10 == | ||
+ | |||
+ | '''Upgrade time:''' 12 days | ||
+ | |||
+ | '''Crystals required:''' 2,500,000 | ||
+ | |||
+ | '''Microchips required:''' 100,000 | ||
+ | |||
+ | '''Credits required:''' 2,500,000 | ||
+ | |||
+ | '''Power to build:''' 350 | ||
+ | |||
+ | '''Workers to build:''' 200 | ||
+ | |||
+ | '''Workers to maintain:'''0 | ||
+ | |||
+ | '''Power to run:''' 0 | ||
+ | |||
+ | |||
+ | |||
+ | '''Lasers produced:''' 750 | ||
+ | |||
+ | '''Ammunition stored:''' 250 |
Revision as of 18:08, 30 July 2014
Produces and stores lasers for Starbases and spaceships.
Once the player upgrades the building to the next level, the maximum production rate and capacity increase as well as the storage limit.
Contents
Level 1
Construction time: 5 minutes
Crystals required: 125
Microchips required: 0
Credits required: 250
Power to build: 20
Workers to build: 10
Workers to maintain:0
Power to run: 0
Lasers produced: 60
Ammunition stored: 20
Level 2
Upgrade time: 1 hour
Crystals required: 1,250
Microchips required: 400
Credits required: 2,500
Power to build: 40
Workers to build: 15
Workers to maintain:0
Power to run: 0
Lasers produced: 90
Ammunition stored: 30
Level 3
Upgrade time: 3 hours
Crystals required: 5,000
Microchips required: 800
Credits required: 10,000
Power to build: 60
Workers to build: 30
Workers to maintain:0
Power to run: 0
Lasers produced: 120
Ammunition stored: 40
Level 4
Upgrade time: 8 hours
Crystals required: 50,000
Microchips required: 1,600
Credits required: 50,000
Power to build: 80
Workers to build: 45
Workers to maintain:0
Power to run: 0
Lasers produced: 150
Ammunition stored: 50
Level 5
Upgrade time: 1 days
Crystals required: 125,000
Microchips required: 3,200
Credits required: 125,000
Power to build: 100
Workers to build: 75
Workers to maintain:0
Power to run: 0
Lasers produced: 210
Ammunition stored: 70
Level 6
Upgrade time: 3 days
Crystals required: 375,000
Microchips required: 6,400
Credits required: 375,000
Power to build: 150
Workers to build: 90
Workers to maintain:0
Power to run: 0
Lasers produced: 270
Ammunition stored: 90
Level 7
Upgrade time: 5 days
Crystals required: 750,000
Microchips required: 12,800
Credits required: 750,000
Power to build: 200
Workers to build: 100
Workers to maintain:0
Power to run: 0
Lasers produced: 360
Ammunition stored: 120
Level 8
Upgrade time: 8 days
Crystals required: 1,125,000
Microchips required: 25,000
Credits required: 1,125,000
Power to build: 250
Workers to build: 120
Workers to maintain:0
Power to run: 0
Lasers produced: 450
Ammunition stored: 150
Level 9
Upgrade time: 10 days
Crystals required: 2,000,000
Microchips required: 50,000
Credits required: 2,000,000
Power to build: 300
Workers to build: 150
Workers to maintain:0
Power to run: 0
Lasers produced: 600
Ammunition stored: 200
Level 10
Upgrade time: 12 days
Crystals required: 2,500,000
Microchips required: 100,000
Credits required: 2,500,000
Power to build: 350
Workers to build: 200
Workers to maintain:0
Power to run: 0
Lasers produced: 750
Ammunition stored: 250