Difference between revisions of "Lasers"
(→Hedgehog) |
(→Fast Repair Beam) |
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'''Type:''' Weak laser beam. | '''Type:''' Weak laser beam. | ||
− | '''Performance:''' Instantly spreads in a specified direction. | + | '''Performance:''' Instantly spreads out in a specified direction. |
'''Damage:''' 15-20. | '''Damage:''' 15-20. | ||
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'''Performance:''' Slowly spreads out in a specified direction. | '''Performance:''' Slowly spreads out in a specified direction. | ||
− | Restores some minibots and shield of any ship it hits. | + | Restores some '''[[Minibots|minibots]]''' and shield of any ship it hits. |
'''Durability restored:''' 10. | '''Durability restored:''' 10. | ||
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'''Type:''' Laser beam. | '''Type:''' Laser beam. | ||
− | '''Performance:''' Instantly spreads out in a specified direction. Blinds the ship’s hardware | + | '''Performance:''' Instantly spreads out in a specified direction. Blinds the ship’s hardware so the target loses the ability to see the other player's ship. |
− | + | ||
− | + | ||
'''Damage:''' 15-25. | '''Damage:''' 15-25. | ||
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'''Type:''' Powerful beams with energy clot. | '''Type:''' Powerful beams with energy clot. | ||
− | '''Performance:''' Slowly spreads out in all directions | + | '''Performance:''' Slowly spreads out in all directions. |
'''Damage:''' 75-90. | '''Damage:''' 75-90. | ||
Line 88: | Line 86: | ||
'''Type:''' Repair beam. | '''Type:''' Repair beam. | ||
− | '''Performance:''' Instantly spreads in a specified direction. | + | '''Performance:''' Instantly spreads out in a specified direction. |
− | Restores | + | Restores some '''[[Minibots|minibots]]''' and shield of any ship it hits. |
− | '''Restores durability:''' | + | '''Restores durability:''' 30. |
'''Energy Required:''' 50. | '''Energy Required:''' 50. | ||
Line 97: | Line 95: | ||
'''Reload time:''' 12s. | '''Reload time:''' 12s. | ||
− | '''Flame Volley''' adds 50% to restoration of | + | '''Flame Volley''' adds 50% to restoration of durability. |
== Death Laser == | == Death Laser == | ||
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[[File:DEATH LASER.png]] | [[File:DEATH LASER.png]] | ||
− | '''Type:''' | + | '''Type:''' Short and very powerful laser beam. |
− | '''Performance:''' Spreads | + | '''Performance:''' Spreads out towards the larger part of the imaginary quarter of the screen. Clears out a sector in front of the player's ship, destroying everything in its way. |
Moves up or down from the specified point. | Moves up or down from the specified point. | ||
− | '''Damage:''' 60-90 | + | '''Damage:''' 60-90 / second. |
'''Energy Required:''' 99. | '''Energy Required:''' 99. |
Latest revision as of 18:06, 8 August 2014
Contents
Instant Laser
Type: Weak laser beam.
Performance: Instantly spreads out in a specified direction.
Damage: 15-20.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds 50% to damage.
Crawling Laser
Type: Powerful energy clot.
Performance: Slowly moves in a specified direction.
Damage: 75-90.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds 50% to damage.
Repair Beam
Type: Repair beam.
Performance: Slowly spreads out in a specified direction. Restores some minibots and shield of any ship it hits.
Durability restored: 10.
Energy Required: 40.
Reload time: 12s.
Flame Volley adds 50% to restoration of durability.
Blinding Beam
Type: Laser beam.
Performance: Instantly spreads out in a specified direction. Blinds the ship’s hardware so the target loses the ability to see the other player's ship.
Damage: 15-25.
Energy Required: 50.
Reload time: 12s.
Flame Volley adds 50% to effect's duration.
Hedgehog
Type: Powerful beams with energy clot.
Performance: Slowly spreads out in all directions.
Damage: 75-90.
Energy Required: 50.
Reload time: 9s.
Flame Volley adds 50% to damage.
Fast Repair Beam
Type: Repair beam.
Performance: Instantly spreads out in a specified direction. Restores some minibots and shield of any ship it hits.
Restores durability: 30.
Energy Required: 50.
Reload time: 12s.
Flame Volley adds 50% to restoration of durability.
Death Laser
Type: Short and very powerful laser beam.
Performance: Spreads out towards the larger part of the imaginary quarter of the screen. Clears out a sector in front of the player's ship, destroying everything in its way.
Moves up or down from the specified point.
Damage: 60-90 / second.
Energy Required: 99.
Reload time: 12s.
Flame Volley adds 50% to damage.