Difference between revisions of "Lasers"
(→Death Laser) |
(→Blinding Beam) |
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'''Type:''' Laser beam. | '''Type:''' Laser beam. | ||
− | '''Performance:''' Instantly spreads out in a specified direction. Blinds the ship’s hardware | + | '''Performance:''' Instantly spreads out in a specified direction. Blinds the ship’s hardware so the target loses the ability to see the other player's ship. |
− | + | ||
− | + | ||
'''Damage:''' 15-25. | '''Damage:''' 15-25. |
Revision as of 14:57, 25 March 2014
Contents
Instant Laser
Type: Weak laser beam.
Performance: Instantly spreads out in a specified direction.
Damage: 15-20.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds 50% to damage.
Crawling Laser
Type: Powerful energy clot.
Performance: Slowly moves in a specified direction.
Damage: 75-90.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds 50% to damage.
Repair Beam
Type: Repair beam.
Performance: Slowly spreads out in a specified direction. Restores some minibots and shield of any ship it hits.
Durability restored: 10.
Energy Required: 40.
Reload time: 12s.
Flame Volley adds 50% to restoration of durability.
Blinding Beam
Type: Laser beam.
Performance: Instantly spreads out in a specified direction. Blinds the ship’s hardware so the target loses the ability to see the other player's ship.
Damage: 15-25.
Energy Required: 50.
Reload time: 12s.
Flame Volley adds 50% to effect's duration.
Hedgehog
Type: Powerful beams with energy clot.
Performance: Slowly spreads out in all directions.
Damage: 75-90.
Energy Required: 50.
Reload time: 9s.
Flame Volley adds 50% to damage.
Fast Repair Beam
Type: Repair beam.
Performance: Instantly spreads out in a specified direction. Restores some minibots and shield of any ship it hits.
Restores durability: 10.
Energy Required: 50.
Reload time: 12s.
Flame Volley adds 50% to restoration of durability.
Death Laser
Type: Short and very powerful laser beam.
Performance: Spreads out in a specified direction. Clears out a sector in front of a player's ship, destroying everything in its way.
Moves up or down from the specified point.
Damage: 60-90 / second.
Energy Required: 99.
Reload time: 12s.
Flame Volley adds 50% to damage.