Difference between revisions of "Lasers"
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[[File:HIGH DENSITY BEAM.png]] | [[File:HIGH DENSITY BEAM.png]] | ||
− | + | '''Type:''' Laser beam. | |
+ | |||
+ | '''Performance:''' Instantly spreads out in a specified direction. Blinds the ship’s hardware. | ||
+ | |||
+ | An enemy can see only his/her own ship on the battlefield, use weapons and move it, but he/she can't see the other player's ship. | ||
'''Damage:''' 15-25 | '''Damage:''' 15-25 |
Revision as of 21:22, 24 March 2014
Contents
Instant Laser
Type: A weak laser beam.
Performance: instantly spreads in a specified direction.
Damage: 15-20.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds 50% to damage.
Crawling Laser
Type: Powerful energy clot. Slowly moves in a specified direction.
Damage: 75-90.
Energy Required: 40.
Reload time: 6s.
Flame Volley adds: +50% to damage.
Repair Beam
Type: Repair beam.
Performance: Slowly spreads out in a specified direction.
When it hits a ship, it restores a part of its minibots and shield.
Durability restored: 10.
Energy Required: 40.
Reload time: 12s.
Flame Volley adds 50% to restoration of durability.
Blinding Beam
Type: Laser beam.
Performance: Instantly spreads out in a specified direction. Blinds the ship’s hardware.
An enemy can see only his/her own ship on the battlefield, use weapons and move it, but he/she can't see the other player's ship.
Damage: 15-25
Energy Required: 50
Reload time: 12s.
Flame Volley adds 50% to effect's duration.
Hedgehog
Powerful rays with a cluster of energy slowly spread outward from the ship in all directions.
Damage: 75-90
Energy Required: 50
Reload time: 9s.
Flame Volley adds 50% to damage.
Fast Repair Beam
A laser beam that instantly spreads out in a specified direction. A successful hit to any ship restores part of the minibot and shield structure.
Restores durability: 10
Energy Required: 50
Reload time: 12s.
Flame Volley adds 50% to restoration of Durability.
Death Laser
A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point
Damage: 60-90 per second
Energy Required: 99
Reload time: 12s.
Flame Volley adds: +50% to Damage Dealt