Difference between revisions of "Lasers"
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== Instant Laser == | == Instant Laser == | ||
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A weak laser beam that instantly shoots in a specified direction. | A weak laser beam that instantly shoots in a specified direction. | ||
− | Damage | + | '''Damage:''' 15-20 |
− | Energy Required: 40 | + | '''Energy Required:''' 40 |
− | + | '''Reload time:''' 6s. | |
Flame Volley adds: +50% to Damage Dealt | Flame Volley adds: +50% to Damage Dealt | ||
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Powerful energy cluster, moves slowly in a specified direction. | Powerful energy cluster, moves slowly in a specified direction. | ||
− | Damage | + | '''Damage:''' 75-90 |
− | Energy Required: 40 | + | '''Energy Required:''' 40 |
− | + | '''Reload time:''' 6s. | |
Flame Volley adds: +50% to Damage Dealt | Flame Volley adds: +50% to Damage Dealt | ||
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Restores Durability: 10 | Restores Durability: 10 | ||
− | Energy Required: 40 | + | '''Energy Required:''' 40 |
− | + | '''Reload time:''' 12s. | |
Flame Volley adds: +50% to restoration of Durability | Flame Volley adds: +50% to restoration of Durability | ||
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The laser beam instantly spreads out in a specified direction. When it hits an enemy ship, it blinds the ship’s apparatus. The target can only see its own ship on the battlefield, but it can maneuver and use weaponry. | The laser beam instantly spreads out in a specified direction. When it hits an enemy ship, it blinds the ship’s apparatus. The target can only see its own ship on the battlefield, but it can maneuver and use weaponry. | ||
− | Damage | + | '''Damage:''' 15-25 |
− | Energy Required: 50 | + | '''Energy Required:''' 50 |
− | + | '''Reload time:''' 12s. | |
Flame Volley adds: +50% to the duration of the effect | Flame Volley adds: +50% to the duration of the effect | ||
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Powerful rays with a cluster of energy slowly spread outward from the ship in all directions. | Powerful rays with a cluster of energy slowly spread outward from the ship in all directions. | ||
− | Damage | + | '''Damage:''' 75-90 |
− | Energy | + | '''Energy Required:''' 50 |
− | + | '''Reload time:''' 9s. | |
Flame Volley adds: +50% to Damage Dealt | Flame Volley adds: +50% to Damage Dealt | ||
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Restores durability: 10 | Restores durability: 10 | ||
− | Energy Required: 50 | + | '''Energy Required:''' 50 |
− | + | '''Reload time:''' 12s. | |
Flame Volley adds: +50% to restoration of Durability | Flame Volley adds: +50% to restoration of Durability | ||
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A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point | A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point | ||
− | Damage | + | '''Damage:''' 60-90 per second |
− | Energy Required: 99 | + | '''Energy Required:''' 99 |
− | + | '''Reload time:''' 12s. | |
Flame Volley adds: +50% to Damage Dealt | Flame Volley adds: +50% to Damage Dealt |
Revision as of 20:47, 24 March 2014
Contents
Instant Laser
A weak laser beam that instantly shoots in a specified direction.
Damage: 15-20
Energy Required: 40
Reload time: 6s.
Flame Volley adds: +50% to Damage Dealt
Crawling Laser
Powerful energy cluster, moves slowly in a specified direction.
Damage: 75-90
Energy Required: 40
Reload time: 6s.
Flame Volley adds: +50% to Damage Dealt
Repair Beam
The beam slowly spreads out in a specified direction: when it hits upon a ship, it will restore part of the ship’s minibots and shields.
Restores Durability: 10
Energy Required: 40
Reload time: 12s.
Flame Volley adds: +50% to restoration of Durability
Blinding Beam
The laser beam instantly spreads out in a specified direction. When it hits an enemy ship, it blinds the ship’s apparatus. The target can only see its own ship on the battlefield, but it can maneuver and use weaponry.
Damage: 15-25
Energy Required: 50
Reload time: 12s.
Flame Volley adds: +50% to the duration of the effect
Hedgehog
Powerful rays with a cluster of energy slowly spread outward from the ship in all directions.
Damage: 75-90
Energy Required: 50
Reload time: 9s.
Flame Volley adds: +50% to Damage Dealt
Fast Repair Beam
A laser beam that instantly spreads out in a specified direction. A successful hit to any ship restores part of the minibot and shield structure.
Restores durability: 10
Energy Required: 50
Reload time: 12s.
Flame Volley adds: +50% to restoration of Durability
Death Laser
A very powerful short-range laser beam that spreads out in a specified direction. Defends a sector ahead of the ship, destroying everything in its path. Direction of movement, up or down from the specified point
Damage: 60-90 per second
Energy Required: 99
Reload time: 12s.
Flame Volley adds: +50% to Damage Dealt