Difference between revisions of "Premium services"
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- Queuing Acquisition of Sciences: The opportunity to queue Sciences for acquisition | - Queuing Acquisition of Sciences: The opportunity to queue Sciences for acquisition |
Revision as of 00:56, 5 February 2014
Premium services helps you to develop in game faster.
To open Premium services window click on its icon on the top panel.
Premium services
- Queuing Acquisition of Sciences: The opportunity to queue Sciences for acquisition
- Increased construction: an extra slot in the construction queue, and the upgrade queue, allows you to construct more buildings simultaneously
- Premium avatars: The option to choose an avatar from the premium tab
- Increased espionage slots +5 under espionage diplomacy lets you place spies with more Lords
- Increased Pirate Raids + 3 pirate raids under the Diplomacy pirate raid tab, will let you have spies in more pirate raids simultaneously
- Cannon autorepair: repair of all guns at all Star-Bases (provided there are sufficient resources)
– Autoload ammunition: Autoloads ammunition for all ships
- Autorepair: minibots are automatically loaded onto damaged ships at all bases
- Autopurchase: +1 slot for autopurchase at the Market
- Alien Auto-espionage: Sends 100 spies onto every found Alien asteroid
- 3rd-class conservation magnetic retainer conserves any found tritium
Adds a Sales lot to all your Astro-Markets
Automatically dispatches a pre-selected number of researchers to every unidentified object spotted on the radar
Adds an Auto-Purchase slot to each of your Astro-Markets, allowing you to purchase the necessary resources even when you’re offline
Automatically dispatches a pre-selected number of spies onto every Alien asteroid spotted on the radar Important: For this service to work, always keep at least one free espionage slot!
Allows to send unlimited messagges in chat
Increases the capacity of the Contact List by 100
Increases the capacity of the Ignore List by 10
Instant buildings and upgrades complete
Increases the mining of energy by 25%
The weapons are automatically equipped upon your general exiting battle, or once they have been manufactured: both pre-selected and random weapons are loaded up to the ship’s maximum capacity
Instant cyborg production
Increases Science production on all bases by 25%
Minibot Auto-Equip: automatically loads minibots onto damaged ships
Increases the mining of crystals by 25%
Accelerates the production of Ammunition by 25%
Starbase Auto-Equip