Difference between revisions of "Experience"

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(Calculations)
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'''Boss Fight'''
 
'''Boss Fight'''
  
Destruction of 1st type Boss 1000x(1+lvl/10)
+
*Destruction of 1st type Boss 1000x(1+lvl/10)
Destruction of 2nd type Boss 2000x(1+lvl/10)
+
*Destruction of 2nd type Boss 2000x(1+lvl/10)
Destruction of 3d type Boss 3000x(1+lvl/10)
+
*Destruction of 3d type Boss 3000x(1+lvl/10)
  
Bonus for defeating a Boss at the Arena 1000/2000/3000 "modified by damage dealt:
+
*Bonus for defeating a Boss at the Arena 1000/2000/3000 "modified by damage dealt:
х(% destroyed health points of a Boss)"  
+
*х(% destroyed health points of a Boss)"  
At the Arena, destruction of 1 minibot = "factor" + 0.3   
+
*At the Arena, destruction of 1 minibot = "factor" + 0.3   
In the Cloud, destruction of 1 minibot = "factor" + 0.3   
+
*In the Cloud, destruction of 1 minibot = "factor" + 0.3   
  
  
 
'''Training'''
 
'''Training'''
 
    
 
    
Per hour 100х(1+lvl/10)
+
*Per hour 100х(1+lvl/10)

Revision as of 19:38, 14 August 2014

Experience are points that the player's Captains can gain during any battle except for training one.


This is how Captains gain experience at the Arena:

  • The 1st victory in 24 hours doubles the number of experience points gained by the Captain
  • Victory, if the player survived
  • Victory, if the player did not survive
  • If the player lost battle
  • If the player has destroyed the enemy ship during Team Deathmatch
  • If the player has destroyed the Alien Boss

Calculations

  • Basic experience: (base+lvl/10)
  • Basic value (base) = 1
  • Level (lvl) = Captain's level
  • Factor = Multiplier of basic experience


At the Arena

  • Victory, if the player survived: 200x(1+lvl/10)
  • Victory, if the player did not survive: 20x(1+lvl/10)
  • If the player lost battle 10x(1+lvl/10)
  • 1 kill 30x(1+lvl/10)


In the Cloud

  • Victory after the player has attacked the enemy 10x(1+lvl/10)
  • Victory after the player had attacked the enemy, but did not survive 2x(1+lvl/10)
  • Defeat after the player has attacked the enemy 1x(1+lvl/10)
  • Victory when defending themselves 1x(1+lvl/10)
  • Victory when defending themselves, but the player did not survive 0,2х(1+lvl/10)
  • Defeat when defending themselves 0,1х(1+lvl/10)
  • 1 kill in a battle 100х(1+lvl/10)


Boss Fight

  • Destruction of 1st type Boss 1000x(1+lvl/10)
  • Destruction of 2nd type Boss 2000x(1+lvl/10)
  • Destruction of 3d type Boss 3000x(1+lvl/10)
  • Bonus for defeating a Boss at the Arena 1000/2000/3000 "modified by damage dealt:
  • х(% destroyed health points of a Boss)"
  • At the Arena, destruction of 1 minibot = "factor" + 0.3
  • In the Cloud, destruction of 1 minibot = "factor" + 0.3


Training

  • Per hour 100х(1+lvl/10)